We are accustomed to graphic design’s evolution to UX and UI design, digital design, interactive design, and motion graphics, but the combination of graphics and physical computing is still somewhat of a niche practice. About six months ago, we reviewed PapierMachine, a fun project by the French duo Raphaël Pluvinage and designer Marion Pinaffo, This work is a great example of how graphically bold electronic circuits can be made from the simplest of materials, such as paper and graphite. Alice Stewart, a graduate of Kingston University (London), is an artist and creative technologist who has created some fun electronics projects using a variety of materials.
Stewart has created a pixel platform game for Nike, turning the game into a timeline of the iconic Air Max shoes. She has also lead workshops for the company, teaching 18–25 year olds to make stitched game controllers. Her textile work has proven to be popular. The designer uses conductive thread to cross stitch and sew her way to mash-ups of electronics and traditional craft. In one of her projects, Stitch, Stewart produced an activity that links cross stitch and an interactive computer game to teach older people about the history of recent technology. As the user stitches the printed design, images and information is slowly revealed on the screen. The graphics are, again, pixel based — a visual language analogous to the craft of cross stitch.
The designer has also custom printed circuit boards and programmed machine learning algorithms to spit out tattoo ideas based on set parameters. She has a workshop coming up at the V&A in London, for anyone interested. Check out her portfolio here, and keep up to date on her work on her Instagram.