Are you into creating moving images? Do you want to travel and get exhibited?
15-60 seconds of awesomeness packaged into a short video is all you need to enter the Frontier VisionFest competition. Keen? Well you should be, the grand prize will blow your mind – an all inclusive scholarship with flights to ArtFest, Santa Fe in the U.S of A! ArtFest is three weeks of creative wizardry with workshops held by international experts, covering multiple disciplines in art and design. This is your ultimate opportunity to travel and grow as and artist / designer.
On top of this the best work will be exhibited at the Outdoor Vision Fest, a series of events with environmental and interactive projections around the campus of the Santa Fe University of Art and Design. Add this to your resume!
Sounds like a dream? Well it’s not, so get to work!
The 3D department at Media Design School is officially out of control! New Zealand’s top school for digital design keeps bringing ‘big budget movie’ quality CGI in their quirky short films. You would hardly believe they’re made by students. No wonder they are literally flooded with awards from festivals all over the world.
From the trailer and teaser (above) of their new short ‘Over the Moon’ you can see how they are taking things to the next level. If you want to see the full film as soon as it’s released, go to this site.
If you have a couple of minutes to appreciate incredibly funny short films that are executed with kick-ass 3D effects, head over to Frontier’s Auckland Magazine and see the best ones!
Chance. It’s an interesting concept and one that has intrigued artists for years. The work of Media Design School lecturer Tammie Leong explores this concept not only in the realm of paint but also in weather patterns. Using pigment, ink and water, Leong creates colourful channels, ripples, waves, firstly by the artist’s hand and then by the natural forces of chance, gravity and drying times. Working with these elements, Leong produces fluid works that drip and overlap, meld and blend.
Painting directly onto translucent PVC, Leong’s mark is made purposely visible, only to then be confused and interrupted by the marks made on the reverse side of the work. That in itself is intriguing, a painting that has two sides. Two paintings that depending on light, can be viewed as separate works, or together as one. This overlapping, this turbulence, all brings the eye and the mind back to this concept of weather and of water, viewing the work as a fluid network of painted currents.
I couldn’t help but think of Judy Millar when viewing this work, the unabashed examination of the painterly gesture and all its mishaps are the same, and like Millar, it allows for the viewer to discover moments within the painting that are just as strong as the work as a whole.
Tammie Leong is the Senior Lecturer of Digital Creativity at Media Design School in Auckland, New Zealand. Her background not only covers fine arts but also 3D, working as a CG artist at a number of studios in Asia. You can see more of Leong’s work here.
This sleek little number titled The Glass Car was created for Johnnie Walker’s global initiative against drink driving called Join The Pact. It’s just over a minute and is packed full of superbly constructed CG effects.
Iris Worldwide teamed up with director Russell Appleford to make The Glass Car. Set in the stark and cold environs of a warehouse, hundreds of glasses slide out of boxes and compose the form of a Formula 1 racing car. Near the end of the sequence the glasses all fragment and shatter, to great visual effect; a reminder of the ‘fragility of human life’ and the possible outcomes of drink driving. The white tiling of the floors, hard utilitarian surfaces and powerful sound design by Echolab help push the serious implications of the message.
The Glass Car was released to coincide with the 2013 Formula 1 final race in Brazil. It’s an excellent initiative – what better way to hammer a message home than to make something so aesthetically sophisticated? It’s blimin nice work.
I don’t know about you, but at this time of the year my creative tank is running on empty. Sometimes it’s good in these situations to be reminded of the fundamentals of why we design and what design actually is.
I came across this the other day on the NewSchool of Architecture + Design’s Facebook page and it couldn’t have come at a better time. In it Linda Sellheim who is the Chair of the Media Design School of Digital Arts at NSAD, talks about the fundamentals of storytelling in design.
Linda Sellheim is an educator with a background in illustration and visual storytelling who has been working and teaching in games and new media for the last twelve years. She’s pretty much worked everywhere cool including a number of art institutes and even headed up the education side at Autodesk.
What I really liked was her commentary on design being an investigation and how that investigation is actually the design’s story. I thought that was such a nice idea. Often with a project we are limited in time and energy and we forget that we are actually bringing something to life, creating a story. That story, the fundamental process of design, is really more important than the end product and where you learn the most. A good thing to remember when churning out concept after concept.
The other point that I’m a true believer in and always glad to hear backed up, is that this fundamental art of storytelling in design is cross disciplinary. The materials that we use to design may change from subject to subject and from job to job, but that process remains consistent. A nice and really very exciting prospect in the world of design we live in.
Anyway, spend two minutes with this one… it’s a nice little zing of inspiration.